Unitypackage creating a grid of vertices.
Draw a grid on floor unity.
Draw grid on the terrain in unity.
The grid will consist of square tiles quads of unit length.
A gameobject s functionality is defined by the components attached to it.
In addition to regular tilemaps a gameobject that allows you to quickly create 2d levels using tiles and a grid overlay.
A uv test texture applied to unity s meshes.
Hexagonal tiles are often used in strategic tabletop games because they have consistent distance between their centres and any point on their edge and neighboring tiles.
Unity shark unity game development blog.
Set the tiling value maybe via a script to object size in meter 1000.
This works but i have a feeling i m not doing it the right way.
Create a new material set the texture as albedo.
The grid component is a guide which helps to align gameobjects the fundamental object in unity scenes which can represent characters props scenery cameras waypoints and more.
Create a new c script and turn it into a grid component that has a horizontal and vertical size.
Filter moder point no filter.
I ve made a tiledrawer which takes a list of sprites and then randomly picks one of those sprites and draws it in a 2d grid.
Import the texture into unity.
When the camera moves over the area the tiles look choppy.
Here is some very simple extensible solution with following features.
It can be done very easily in unity.
More info see in glossary unity provides both hexagonal point top and hexagonal flat top tilemaps.
Let s find out by generating a simple rectangular grid.
Will draw 1000 grid cells on that object.
So how do you make your own mesh.