7b elevator floor 9 levels reversed see text below.
Dragon s lair elevator floor.
The nes dragon s lair is a rather underwhelming platformer based on don bluth s famous laserdisc game.
Bone barracks is an area in the northwestern part of the lair.
Escape from singe s castle a pseudo sequel containing 8 more levels from the original game.
Elevator floor 3 or 9 levels available correct move s l or r depends.
Dragon s lair space ace and dragon s lair 2.
Time warp are all part of this classic arcade trilogy.
Dragon s lair was followed by dragon s lair part ii.
If you die on these you have to try again immediately.
The whole area is heavily defended by skeletons and floor traps.
This is a complete walkthough of the video game.
On one end it is connected to the temple of misworship and on the other via an elevator to the hall of the dead.
Dragon s lair is an interactive laserdisc video game created by rick dyer and don bluth in 1983 and is the first game in the dragon s lair series.
2 before you enter the dragon s lair you must complete every scene that you skipped to get there.
The walkthrough should be applicable to every version of dragon s lair including the original arcade version iphone ipad xbox live and psn.
The lair of infinite agony is a location within the borderlands 2 dlc tiny tina s assault on dragon keep.
Dirk has to successfully jump on the wooden falling disk.
There is a large room in the center featuring a.
Press the sword button when the weapon crosses overtop the line of fire on the floor during the middle of its descent.
The falling disk edit.
Whenever a player dies throughout the three cycles.
The game itself is most famous for its featured animation by the aforementioned ex disney animator don bluth and using laserdisc technology offering amazing graphics compared to other video games that had been created around its time.
Level 1 drawbridge after falling through the hole.
This was the premiere laserdisk video game of all time from don bluth productions.
This level is based on the elevator floor scene.
These scores are obtained by allowing both 9 level elevator floors to drop 7 or more levels and also by moving up near the end of the mudmen scene instead of right.
The 3 life and 5 life scores are obtained by losing all lives but one at the last sword move of the game.
The boss shoots projectiles either directly at you or towards the floor as you try to hit it in the face.
Scenes that a player has died on must be replayed and completed successfully before playing scene 29.